- Cost: 6
- Strength: 4
- Influence: 2
When the Runner encounters Information Overload, trace1– if the trace is successful, give the Runner 1 tag.
Information Overload gains "[Subroutine] The Runner trashes 1 of his or her installed cards." for each tag the Runner has.
Throw enough data at a runner and it ceases to have any meaning at all.
Illustrator: Ed Mattinian
Information Overload is also played in 9.92% of the NBN deck with an average quantity of 1.37 per NBN deck.